CASTE SCENARIOPeaceful passage Local defense Injured companion Shared attack pressure Soft rock · drill noise Hard rock · drill noise Wall grip Ceiling grip Water response All ten castes Errand and shelter Cornered nip Errand floor collapse Hazard rescue Resin and water Watched route ambush Failed approach Ledge hook and miss Brood drilling Broken surface pulse Chime pass, linger and alarm Chime nest mouth sealed Chime bark and cover Buckler escort, scrape and shove Buckler gap and flank Skipper pack probing Skipper missed pounce Quiet upper conduit Contested shaft Lantern courier, bank and roost Lantern tight gap Lantern dust trail and wash Bellows cooling station Bellows warning, spray and glob Bellows station leash Bellows braced under fire Plough work bore Plough rush through a soft wall Plough jam in hard strata Plough undermined Provoke Break connection Drill floor Wash trail Reload Installation Pause Reset
Curious collector
A / D or arrows · walk Space · jump / escape V · break a hook or resin strand Click the chamber · place observer Pointer · visible aim
A local behavior chamber using the same colony rules as practice and online play. Reset restores this test scene's supplies. The small workers can be passed peacefully; curiosity is not hostility. Values remain prototype tuning.